Started by
JPZamps
on
Topic category: Help with Minecraft modding (Java Edition)
I have several structures that contain several loot tables, I had made 10 loot tables that worked perfectly but when I went to create 11 it didn't work (chest loot table) I even tried to copy the loottable 10 but it didn't work
-all the loot tables are named like this (loot01,loot02,loot03 and ahead)
-/data merge block ~ ~-2 ~ {LootTable:"loot01"} the code I'm using,that works normally on any other loot table except with the new ones I create
-do they have a limit? anything i can be doing wrong?
I have the same problem and I am using the exact same command for a custom chest. I've looked around for anything but could not find a valid answer. Any help?
I managed to just change the name of the loot table, now I use different names, (ex: banana1, honey1, militar3) just random names, I believe I haven't done it but nothing more
I've already tried to change my name for whatever reason but it didn't help me. Anything else that I could do? Also I'm using 1.15.2
well you could use persistence and try until it works, but of course you can regenerate the code, I don't know much what I did besides changing the name, but it may be that at some point I regenerated the code and I I don't know if it makes a difference in this regard but I'm at 1.14.4