Started by
EchoCraft
on
Topic category: Help with Minecraft modding (Java Edition)
I'm working on a mod with a large structure that requires specific biomes in specific places (y coordinate doesn't matter) and I need a way to change the biome based on what jigsaw part is there. I need to know how to do this on a large scale (my structure takes up an entire dimension).
I think you could be able to incorporate an automatic command block with /fillbiome and another that deletes the both but idk how to do it otherwise
Custom block with tick procedure that checks the biome and places the structure bits with conditional statements?