Started by
DarkWolf
on
Topic category: Help with Minecraft modding (Java Edition)
well, another problem ... I want to make a mafia with my hands turned to look like that of a villager, but importing it and seeing it in the game is not like that. I understand that something happens between Mcreator and BlockBench (which is the modeler I use) that does not allow the mafia bones to be rotated. If there is any solution you can give me, I would appreciate it.
You should set the rotation points of each limb inside of blockbench. After that, import its model to MCreator and select how each part should move.
PS:Put every limb inside a group
if you import a model into mcreator, initial rotation angles on first level bones are reset to zero during execution.
what is mafia lol