Started by
sephbeck1
on
Topic category: General discussion
Im working on a mod that currently has 680 mod elements, and im not even close to finished. I wanna know how many I can add before I start to push mcreator to its limit, whats the most amount of mod elements you've made in one of your mods?
I have made a mod with more than 3,000 mod elements and it runs very well for a mod it's size.
I had to rewrite all of the mod elements from scratch due to my old laptop breaking and I have done more than 2300 elements.
Currentily, my mod Blocks, Tools, Realms and Beyond! has nearly 5000 mod elements. It is still building successfully, but takes a while and sometimes has mild errors or other stuff. The exported file is like 40 megabytes because I have several of my original music tracks and sounds on there.
Bro right now I want to test a mod with 38 elements, and the world id stuck to 12%. I made a hostile mob and an animal, along with a dimension and other stuff. Should I remove the animal or the hostile mob, or the structure? your help will be highly appreciated(I'm working on mcreator 2020.5
Maybe you spawn either of these too much?
How do i publish a mod over 20MB though?
as i know eternal tales has about 7000 elements
i got a little personal mod with 1,200 elements atm, i can confirm it does compile a bit slower than another than i got only 100 lol, but is not THAT big of difference, im running Mcreator on a SSD now (i really recommend if you guys dont), takes 10 sec to compile the big one
lets not forget that also the Type of the element does count a lot - a recipe for example count less than an animated block/entity for example