Weapon Class adds weapons categorized by class which synergize in unique ways with other weapons in their class.
Report bugs and suggest new weapons in the comments!
Weapons
More info at the bottom
Brawl
Close range-class that specializes in shockwaves and heavy weapons
Difficulty: 1/3
Rogue
Close-range class focused around sneak attacks and stealth
Difficulty: 3/3
Archer
Long-range class that specializes in bows and projectiles
Difficulty: 2/3
Duelist
Close-range and skill based class that specializes in parries and counter attacks
Difficulty: 3/3
Mage
Mid-range class that casts spells of different elements which interact when applied to the same mob
Difficulty: 2/3
Trapper
This is a special class that controls the environment, sets traps, and can reposition enemies
There's only one weapon now, but more will come in the following updates!
Every weapon can be crafted, and some can be found in chests.
Each weapon has an in-game ability description. Important
interactive keywords have brackets, like [Shockwave].
Check your recipe book after crafting sticks to see weapon recipes!
Things added in the latest update:
- New weapons: Flame Grimoire, Wind Grimoire, Frost Grimoire, Wand, and Staff
- New Magic weapon enchantments: Spellrush, and Magic Pulse
- A new icon when a parry is active
Nice mod page!