How to change behaviour characteristics(for example have a modded entity follow you after you right click it)

Started by Megfish21 on

Topic category: Help with modding (Java Edition)

Last seen on 22:17, 20. Jan 2021
Joined Jul 2020
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How to change behaviour characteristics(for example have a modded entity follow you after you right click it)

I've been working on my mod which i add everything i want in minecraft from guns and grenades to custom recipes and foods, and recently i started trying to do modded entities. I'm a pro at blockbench and have made a few successful ones now, but one thing i need to know is is it possible/how to make mob behaviour characteristics change when event triggers or smthing?

If you know the answer please reply ASAP as i am really into MCreator and want to make better mods.

Last seen on 21:12, 25. Jul 2022
Joined Jul 2020
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You could make an entity…
Sat, 07/25/2020 - 18:48

You could make an entity that uses NBT tags and if-thens in its procedures to define some of its characteristics, or make an ALMOST identical entity that it switches to when it is clicked on.

I think there's supposed to be tameable entity support in 2020.4 if that's what you're going for.