Custom model - Different textures

Started by philbean on

Topic category: Help with modding (Java Edition)

Last seen on 14:26, 2. Oct 2020
Joined Aug 2020
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Custom model - Different textures

 

SO I have created a custom json model using MrCrayfish's thing. Its a simple 'post'.  Half width and depth of a standard block, 1 block high.

I have imported it into Mcreator and assigned the single texture (white wool) at import.

Created the 'block'.  Tested. Works fine.

 

I'd now like to duplicate this for all the wool colours.

If I duplicate the block in Mcreator... and then change the texture in each... in game, they all still have the white texture that the model was imported with.

 

Is there a way to assign different textures to duplicated blocks of the same model?  Or do I need to import a new model for each texture colour ???

 

ta

Last seen on 22:18, 7. Feb 2022
Joined Oct 2018
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that is not enough, you need…
Tue, 09/29/2020 - 15:44

that is not enough, you need to go into the json file in resources and you will see a tab here where you can add more textures, you must do it here then select the other subtypes in each individual block.

Last seen on 14:26, 2. Oct 2020
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Great. That seems to make…
Wed, 09/30/2020 - 08:31

Great. That seems to make sense. Thanks.