Entity Custom Sounds Switched

Started by ronaldobueno81 on

Topic category: Help with modding (Java Edition)

Last seen on 20:25, 30. Sep 2020
Joined Oct 2019
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Entity Custom Sounds Switched

Hi Guys, I'm Ronaldo, Good, I'm creating the mod called: All everything, It was the day before yesterday that I invented this mod, this mod includes unofficial blocks, ender mobs, tv globo mobs, skeleton and zombie mobs and etc. I created the mob first called Pingu, I put the texture, the biped model, the behavior and etc. I resized the biped texture by 64x32 by paint.net, and selected the custom sounds, his sounds are NOOT NOOT !, and another, I invented the mob called EnderCreeper, which is from the end, I took the texture, the Creeper model , and the custom sounds, then I saved the workspace, I exported the .jar mod, and tested it on minecraft, there before I created the EnderCreeper, the pingu sounds were normal, so when I spawned the endercreeper, they were other sounds, but the sounds of the pingu are the same as those of the endercreeper, I think they are changed or is it a MCreator bug, can someone help me?

Last seen on 22:29, 27. Mar 2024
Joined Nov 2019
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I think you messed up the…
Thu, 10/01/2020 - 23:56

I think you messed up the sounds for the mobs, check that if not, check the file names