Started by
Dochan
on
Topic category: Help with MCreator software
I made a structure in an external program so I can't add my mobs to a spawner in the structure. Is there anyway I can add a spawning condition to a mob so that it spawns in a specific structure? thanks
You can add mobs to structure NBT and they will spawn.
If you are using the structure blocks in-game to make the structures, there is an option in the block that also saves all the entities inside the structure
In addition, I'd recommend giving the specific entity nbt of PersistenceRequired:1b
That way it doesn't despawn before the player reaches the structure.