Started by
RexCerv
on
Topic category: Help with Minecraft modding (Java Edition)
I have a question about procedures blocks. How do I change the Event/Target Entity Block to fit my mob? I'm trying to put an animation to my mob and I need to specify what mob will the animation affect.
Edited by RexCerv on Tue, 10/20/2020 - 19:26
Why doesn't Event/Target entity block fit the mob you try to affect?
I did the procedure separated from the mob. does that affects? like, I have to do it inside the entity?
@Defeatomizer I did the procedure separated from the mob. does that affects? like, I have to do it inside the entity?
@RexCerv It should indeed be linked to your entity as long as it is part of your entity.
Then, Event/Target entity block will stand for your entity (except When this entity kills another one procedure - in this case, Source Entity is your entity that killed another entity).
@Defeatomize on what trigger I have to put the procedure? or how do I make it inside the entity
@RexCerv Your entity -> Triggers -> On entity tick update -> Your animation procedure.
Ok but there's gotta be a way to change which entity is targeted by code blocks such as despawn right? Like if you have multiple entities in a procedure, how do you specify which one is affected?
still remember the old days when I had started d: