Need help with Mob

Started by Xeirux on

Topic category: Help with modding (Java Edition)

Last seen on 08:00, 2. Oct 2021
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Need help with Mob
Sun, 10/11/2020 - 18:23 (edited)

So, I'm making a mob. And I got a model that's 64x64, it works on Zombie Skins and i made it so zombie arm's dont go up, but. One problem, I'm trying to make it so that the Mod uses Minecraft's built in Zombie skin as I am using a Resource Pack that changes Zombies look to variations. And i can't replicate this with my mod so i wanted to know how to make it use the actual zombie skin rather than downloading one.

Edited by Xeirux on Sun, 10/11/2020 - 18:23
Last seen on 22:49, 17. Mar 2021
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I believe, in the code, you…
Sun, 10/11/2020 - 21:02

I believe, in the code, you could probably just change the texture (it'd be minecraft:entity/zombie/zombie or something similar to that). I may not be right, though.

Last seen on 19:59, 3. Oct 2023
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You could just nab the…
Wed, 10/28/2020 - 00:57

You could just nab the vanilla zombie texture from the game files or from a JAPPA backport texture and put it in mcreator. Then just apply it to the entity.

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where would i get it from…
Fri, 10/30/2020 - 18:59

where would i get it from the game files?

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or JAPPA backport texture, …
Fri, 10/30/2020 - 19:23

or JAPPA backport texture, (sorry i'm not good at this)

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The game files copy exists…
Fri, 10/30/2020 - 23:34

The game files copy exists on mcasset.cloud, just select the latest version and choose to download all. From there just navigate to assets in that file, then textures, then grab any texture you need

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Thanks but i'm trying to…
Fri, 10/30/2020 - 23:52

Thanks but i'm trying to make it so that the Mob uses general Zombie textures. So if i were to use these Textures a texture pack for Zombies would work on it?