Started by
tret
on
Topic category: Advanced modding
So i'm facing a problem that makes me nervous.
The problem is the following. When i set a global variable's type to a custom one the reader changes it back. I need an int array variable so it would be much easier to handle my mod.
Does anybody have a tip about this problem?
What you could do is when a player spawns into the world (or alternatively on player tick) set the global var to what you want it to be and then it'll reference that when in game