Started by
ErykIII
on
Topic category: Troubleshooting, bugs, and solutions
I've made a cheese in a bucket (that how hoppers doesnt destorys buckets after smelting milk).
But when I'm using crafting table to separate cheese from bucket I'm getting 2 buckets and cheese. (Its happed only when I used Shift for putting Cheese in Crafting Table)
When I use mouse instead it works fine.
Script for that:
When Cheese is crafted/smelted:
Event trigger - triggered by external call or when (global trigger): No additonal trigger.
Add 1 (bucket) to Event/target entity inventory.
Remove the procedure