Cave Extension

Started by bananarang_mods on

Topic category: Minecraft mod ideas exchange

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Cave Extension
Sun, 11/29/2020 - 06:14 (edited)

A mod that will improve caves- a bit like 1.17, but NO textures from it and a bit more stuff and no mobs (maybe custom ones?) and more ore and stuff like that.

Ores:

Note: The more red the colours are, the stronger the ore is.

  • Tin - Harvest level wood, slightly more durable than wood. Can be used in place of iron in the anvil recipe. Damage is 4.

  • Copper - An orange-red metal. Harvest level stone, more durable than stone. Damage is 5.

  • Bronze - Made from combining Tin and Copper. Harvest level stone, slightly more durable than copper. Damage is 5.

  • Silver - A shiny blueish-white metal. Harvest level stone, slightly less durable than copper. Damage is 5.

  • Lead - A blueish metal. Harvest level iron, slightly more durable and less efficient than iron. Can also be used in place of iron in the anvil recipe. Damage is 6.

  • Steel - An Iron-like metal. Harvest level iron, more durable than iron.

Edited by bananarang_mods on Sun, 11/29/2020 - 06:14
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that sounds cool
Fri, 11/27/2020 - 05:24

that sounds cool

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it will have metals and new…
Fri, 11/27/2020 - 23:33

it will have metals and new caves- including copper, tin, bronze, silver, lush caves, stalagmites, stalactites and more

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stalactites? have fun…
Sat, 11/28/2020 - 14:42

stalactites? have fun.... modeling a million blocks takes ages...

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..i can easily do…
Sat, 11/28/2020 - 22:43

..i can easily do stalactites and ik how to make them spawn under cave ceiling

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I mean that making a lot of…
Sun, 11/29/2020 - 14:58

I mean that making a lot of custom block models takes time

 

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btw I think I can use…
Mon, 11/30/2020 - 00:11

btw I think I can use procedure like this: when there is air above stalactite (no surface to hang from) replace block with falling one and that hits ground and can suffocate player