Vanilla Grass and Custom Trees Do Not generate in Nether-Like Dimension (Mcreator 2021.1 Pre-release) (resolved)

Started by Drago142 on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 20:35, 10. Feb 2022
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Vanilla Grass and Custom Trees Do Not generate in Nether-Like Dimension (Mcreator 2021.1 Pre-release) (resolved)
Thu, 04/29/2021 - 03:05 (edited)

I made a custom dimension with nether-like gen and made a biome that generates grass everywhere, but even after I tagged the ground as Forge:dirt, grass and trees do not spawn.

 

Edited by Drago142 on Thu, 04/29/2021 - 03:05
Last seen on 20:35, 10. Feb 2022
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So i tried generating it…
Sat, 04/24/2021 - 01:53

So i tried generating it with the end style and it worked, so i think it just doesn't like the nether-like gen

No need to, I tested and…
Sat, 04/24/2021 - 08:40

No need to, I tested and even if one just configures normal JSON dimension with JSON biome with vanilla trees, they won't spawn, meaning trees any longer work in 1.16.5 due to MC design. Huge fungus ("nether tree") is a separate feature and not based on a tree generator.

This means you may need to resort to a custom structure for nether trees.

Last seen on 20:35, 10. Feb 2022
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Alright, thanks for the help…
Sun, 04/25/2021 - 03:19

Alright, thanks for the help :)

 

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BUT THE STRUCTURE WON'T SPAWN
Sun, 05/02/2021 - 22:02

BUT THE STRUCTURE WON'T SPAWN

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did you try setting it to…
Tue, 05/04/2021 - 20:46

did you try setting it to spawn underground?

you have to make sure it spawns underground otherwise it will spawn above bedrock