Started by
WolfyMale76
on
Topic category: Help with Minecraft modding (Java Edition)
I want to use one of the terraria swords image I download from the terraria wiki but I cant use it because When I succesfuly import it in its turns into a black and white texture block when im in the game, how do I fix this?!
Do you mean a black and pink texture block?
It chanegs the sword texture to the black and pink block how do I fix this?
this is a pretty common error, i only recently figured out how to fix it myself https://prnt.sc/121t1pz click this icon on the toolbar left of workspace to open the interface if there's a line that says "parent", remove it. other solutions for the problem are on this page
another thing is, did you make a model for the sword, or do you just intend for it to be a hotbar/GUI icon?
Hi,
I have a problem. When I run the mcreator test minecraft client, the block I created takes on a black and pink texture. Is this a problem related to the texture or to the .json? Note that the texture of my block is a fully customized texture. :[
JustOp_ I used to have this problem as well, its usually when your .json model is too big for Minecraft or MCreator to load so it just has a black and purple box, there isn't really a way around this on MCreator without coding, even then I think its quite difficult because of the lack of tutorials, so usually what I do is I put it under a Modded entity and instead of making it a block make it an entity with no AI so it doesn't move at all.
Im a Beginner, can you explain to me the procedure?
In Blockbench or (whatever you use to model) go to the top right and click file then convert project, then convert it to a modded entity, once you done that export it as a .java file. Once you’ve done that go to MCreator and go to the side and click resources, then near the top click 3D models and texture mappings, then click import Java 3D model and import the .java model you exported from Blockbench. Once you’ve done that go to mod elements and click the + icon and add a living entity, then where it says entity model (below name of entity) click it and click your .java model then below that where it says texture of entity click the plus icon and select your texture from your folders or where ever you exported it from Blockbench. Once you done that go down to where it shows AI and Goals and uncheck Enable AI, this will stop the entity from moving or rotating so it will become like a block. Then test just to make sure everything works.
OK, lets test that right now thanks guy
But Ive one problem again: I want to convert a block to a entity in blockbench but it doesn't look correct and the texture is stretched
https://ibb.co/RNBqSsM
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