Started by
Fusion Fury
on
Topic category: Troubleshooting, bugs, and solutions
So I'm trying to remake 1.17's Copper and the Oxidization Effect. I did this successfully with a regular block, it can fully oxidize. (It uses Random Tick to increase a value, that when it reaches a certain amount, it advances 1 stage.) However, I tried to repeat this with Stairs, yet for some reason they don't seem to work when Random Tick is used, only if it is not using Random Tick does it actually seem to work.
BTW, for extra info, I am using 2021.1.16710
Also to add more info, in order for the oxidization timer to work, the blocks are set as Tile Entities which can hold NBT Tags, which the Timer is.
Please open a bug report on https://github.com/MCreator/MCreator. Make sure to include a minimal reproducible example and make sure to follow the bug report template you are presented with.
Update Tick doesn't work if Tick Randomly is enabled alongside Staircase Block-Type · Issue #1193 · MCreator/MCreator (github.com)
Done.