MCreator 2021 Sound Volume?

Started by gustavowizard123 on

Topic category: Help with MCreator software

Last seen on 19:53, 2. Jun 2021
Joined Sep 2016
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MCreator 2021 Sound Volume?

Hey guys, first off awesome job with this Mcreator version!

On 2021, i cant edit anymore the Sound Volume for Entities (custom sound) in the code.. this is the new sound code part:

 

@Override
        public net.minecraft.util.SoundEvent getAmbientSound() {
            return (net.minecraft.util.SoundEvent) ForgeRegistries.SOUND_EVENTS.getValue(new ResourceLocation("wizard_animals_plus:otter_ambient"));
        }

 

how do i change that 'getValue' variable there?

Thanks!

Last seen on 19:53, 2. Jun 2021
Joined Sep 2016
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really? no suport on this?…
Tue, 06/01/2021 - 18:44

really? no suport on this? its like a major thing something like the volume of the sounds we add... :(

Last seen on 15:19, 30. Dec 2022
Joined May 2021
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Why are you even making…
Tue, 06/01/2021 - 21:27

Why are you even making sounds with custom code? You can make them with procedures which are much simpler and easier to understand.

Last seen on 19:53, 2. Jun 2021
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dude it makes no difference…
Wed, 06/02/2021 - 00:54

dude it makes no difference at all, you cant change the volume on the procedure assemblement, only in-code...

Last seen on 19:53, 2. Jun 2021
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im talking about a Entity…
Wed, 06/02/2021 - 00:55

im talking about a Entity btw... when you create the entity you set the sounds there, not on procedures..

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you could change the volume…
Wed, 06/02/2021 - 00:56

you could change the volume on all previous Mcreator versions on the code, except this one, i mean there prb is a way i just dont know how