Suggestions(Upgrades) for "Attack Entity's Of Type" AI goal. + VERY IMPORTANT!

Started by CodeLovingBison on

Topic category: Feature requests and ideas for MCreator

Last seen on 09:43, 1. Jun 2022
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Suggestions(Upgrades) for "Attack Entity's Of Type" AI goal. + VERY IMPORTANT!
Sat, 09/11/2021 - 09:29 (edited)

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READ ALL THE TEXT BELOW. (Takes about 1:46 time to read.)

A Photoshop of the upgrade: https://ibb.co/J2FtbyD

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► 1-rst Suggestion: adding "Wearing Armor Of Type" argument.

See example above...

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♦ Reasons why should this be added.. ♦

1. More customisation expansion for a moder.

2. Easy to code (copy the code from the piglin AI)

3. Adding more strategy to you're mods.

4. If the Second suggestion (Look below) is not added, we can still make mobs aggressive with a procedure, by giving them armor with the /data modify command.

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► 2-nd Suggestion: adding "Attack Tag" argument. (Can be edited with a procedure)

See example above...

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♦ Reasons why should this be added.. ♦

1. More customisation expansion for a moder.

2. Make mobs aggressive with a procedure.. (Something everyone has requested for a LONG time)

3. If correctly setup, you can make a following entity mechanism. Might make a tutorial about that one ;)

4. *Unlimited Uses*

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I will be VERY happy and thankful, if these features will be added!

They mean a lot for the community and myself.

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Edited by CodeLovingBison on Sat, 09/11/2021 - 09:29
Last seen on 14:53, 23. Aug 2023
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I agree  
Fri, 06/04/2021 - 14:47

I agree

 

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very very good ideas
Mon, 06/14/2021 - 20:37

very very good ideas

Last seen on 09:43, 1. Jun 2022
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Thanks guys! But i suppose…
Tue, 06/15/2021 - 07:10

Thanks guys! But i suppose this will never get added.

Maybe you can help! By spreading this forum link around the globe(to other people). Maybe this will be added if you do so..

At least let Klemen say why this can not be added, to give us a reason to stop spreading this forum..

Last seen on 00:30, 24. Aug 2023
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This sort of customization…
Fri, 06/25/2021 - 19:00

This sort of customization would be very nice, but I think its functionality could be even further expanded and customizable by incorporating procedures with return values.

This way, the conditions for targeting could be infinitely customizable because the return value could be a combination of whatever conditions you want. You could make the entity attack only if it is raining, for example.

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I know, conditions. Its just…
Sat, 06/26/2021 - 12:29

I know, conditions. Its just that they are limited in use. That why i think they should add the "Attack Tag" in to the mix.

And I love youre "Cave Of Cobalt" mod and Website! I will make a video about it someday..

Last seen on 18:24, 24. Mar 2024
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i like this i hope it gets…
Tue, 07/27/2021 - 15:07

i like this i hope it gets added they should have this

Last seen on 22:27, 12. Feb 2024
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Agree 👍
Thu, 10/14/2021 - 16:53

Agree 👍