Started by
Diskman
on
Topic category: Help with Minecraft modding (Java Edition)
I have, in my mod, a sea tree. which is a generated structure that I have added. When the tree generates naturally everything is cool and good, but when I place the structure from a procedure, the tree places air and overrides existing blocks, even though in the structure, I told it to ignore air. Is this a bug? and is there any way I can grow a tree from a sapling without it placing air and destroying parts of the terrain?
Hopefully this gets more attention than my other questions (still unanswered).
Edited by Diskman on Tue, 06/22/2021 - 23:06
Nevermind, the solution was to replace the air in the structure with structure void. Turns out the procedure places the actual structure, not the generated structure.