Removing Vanilla Recipes

Started by Ibtonyu on

Topic category: Help with MCreator software

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Removing Vanilla Recipes

Is there anyway to remove the Original game's recipes in place of your own like a stone making a button switching that to a stone making a log

Add new recipe with the same…
Wed, 04/08/2020 - 09:37

Add new recipe with the same name as vanilla and use Minecraft namespace and set the result to air.

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I did all of these things!…
Sun, 04/26/2020 - 21:49

I did all of these things!

It´s not working for me i created a new Workspace.

I made a recipe called Ironblock.

The recipe registry name is iron_block       recipe namespace is on minecraft

Recipe group name default           recipe type crafting            xp reward 0

Crafting recipe 9 Iron Ingot´s  equals one AIR.

Workspace 1.12.2 Mcreator 2020.2

What am i doing wrong?

 

 

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Ok i tested it it´s only…
Mon, 04/27/2020 - 09:22

Ok i tested it it´s only working on 1.14.4 

Thanks for help!

 

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does it work like this: Any…
Sun, 02/28/2021 - 18:44

does it work like this:

Any plank+Any plank+stick= air

oak plank+oak plank+stick= wooden sword

acasia plank+acasia plank+stick=my custom sword

 

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yes  
Mon, 06/14/2021 - 19:15

yes

 

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I don't know if I'm doing…
Tue, 06/22/2021 - 18:46

I don't know if I'm doing something wrong here, I am making a mod to 1.16.5 and this method seems to work only with stackable items form what I've tested.

When I used this for the crafting table and blaze powder recipe, and it worked for both of them, but then I tried with diamond sword and iron boots and it didn't.

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I have the same problem i…
Fri, 07/09/2021 - 10:34

I have the same problem i cant disable or change a recipe ingame of a iron pickaxe for example but i can for diamond blocks

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i'm having this EXACT same…
Thu, 02/24/2022 - 08:23

i'm having this EXACT same problem. It seems to happen when a workspace is refactored/regened build folder. only stackable items work now.