Advanced AI system

Started by U.S.S.DEFIANT on

Topic category: Feature requests and ideas for MCreator

Last seen on 05:26, 25. Mar 2024
Joined Dec 2013
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Advanced AI system

Add "if/else" system to AI and local/global variables (like in procedures). It will give the developers a possibility to create more smart AI with really different behavior in variety situations.

Last seen on 05:26, 25. Mar 2024
Joined Dec 2013
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I know, but I mean full…
Sun, 07/11/2021 - 17:21

I know, but I mean full-fledged lines of behavior: developers cound create a branched system with absolutly different grounds of nodes (imagine a behavior tree with 4-5 lines with different behavior, and 2-3 lines from each of this sublines).

Last seen on 06:33, 1. May 2023
Joined Mar 2020
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like   if(there are mobs…
Thu, 08/05/2021 - 03:06

like

 

if(there are mobs nearby):

    strike lightning on mobs nearby

else if(found player nearby):

    if(weather is clear):

          move toward nearest player

else:

    strike lightning at ~3 ~ ~3

Last seen on 19:55, 16. Jan 2024
Joined Mar 2021
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That is possible just use…
Wed, 11/03/2021 - 02:34

That is possible just use procedures

Last seen on 08:00, 12. Mar 2022
Joined Jul 2021
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Agreed
Fri, 03/11/2022 - 03:57

Agreed