Started by
DorkBah
on
Topic category: Help with Minecraft modding (Java Edition)
Hello, i'm having some trouble
It seems that the ranged item damage output is not what it should
I made a pistol (ranged item) with 3 bullet power, 6 bullet damage, and 1 bullet knockback
For some reason the final damage was higher than 100, because i killed an iron golem with one single hit
If someone could explain why is the damage so wrong, please tell me
Thanks in advance
bullet power affects damage
Weird, it shouldn't be that way
Do you know the exact numbers? Like, 5 damage and 1 power = 10 damage?
it should be that way, because Power means Speed, and more speed = more damage, you might want to search MCreator forums
can you send me a link that has the numbers? I would appreciate it
I honestly have no idea where would you get the exact numbera