Procedure animations

Started by R7X2 on

Topic category: Feature requests and ideas for MCreator

Joined Apr 2025
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Procedure animations

Adding a way to play animations for a target with a procedure, I don't see why you don't add this feature cause we will be able to create custom animations, expanding creativity in Mcreator.

I'm requesting this because Geckolib and Playeranimator require APIs, I don't want to rely on APIs because when Mcreator updates, I need to wait for the plugins to update too, else my workspace and elements are gonna break. Also I don't think Geckolib will be updated to 2025.2 cause it was a hobby.

Also just a cool idea: a new element which is for animations, being able to replace, configure animations and play an animation when a certain procedure returns logic to true.

Just an example image that I made:
https://i.ibb.co/S4YGcJKF/mc-creator-example-idea-by-R7-X2.png

I think that's a fair and reasonable feature to add, hope you consider adding it!

Joined Apr 2025
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Klemen But there isn't a way…
Tue, 08/12/2025 - 07:27

Klemen But there isn't a way to animate the player without plugins, so just adding that would help. Thanks.

Joined Jan 2023
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this reminds me, entity…
Thu, 08/14/2025 - 07:53

this reminds me, entity layers are pretty much useless with custom animations now. Please make layers sync to animations or at least have a way to animate every entity layer

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Klemen If there isn't a way…
Sun, 08/17/2025 - 15:19

Klemen If there isn't a way to animate a player without api, why not make a built in api? It would fix everything, no?