Started by
boolymanmc
on
Topic category: General discussion
Is there anyway to make the structure generation in MCreator not be complete garbage? I don't even understand the point of having a structure generation component, if it is as broken as it currently is. Structures with low spawn rates are non existent for thousands of blocks... then all of a sudden the same structure appears 4 times. Structures constantly spawn in missing large chunks of their blocks. I can't even get a 32x32 cube of vanilla minecraft concrete to generate without having pieces of it missing: https://i.imgur.com/4yBY87c.png
why would you want that much concrete tho, but yeah I agree for the most part, structures should be simplified (and fixed) a little more, what I would suggest for now is just learning JAVA and code it on Eclipse, then just import it to MCreator
I don't want that much concrete... after seeing how terrible the structure spawning was for more complicated structures, I created test structures as simple as possible... just one concrete block, in a 32x32 pattern and I STILL couldnt get them to generate without problems.
I've never found these problems, although it's probably because I use mostly 10x10x64. or 64x64x64 with most of it air
If your advice is "just learn java" you are probably in the wrong forum. The entirety of McCreator could be bypassed if people "just learned java".
just make your structure and customize it on code, you don't need to make everything in code. that is the good part of MCreators code editor
All you say is a bug from Minecraft, not Mcreator. You can correct this issues using a block that spawn a structure after the word creation, so the structure can't be cut. Remember that structure spawn works for chunk, not blocks
someone made a Video Tutorial on how to make what The_Librarian says
I think there is also a very good tutorial on fixing this on our forums in the community tutorials section