EVO: Vanilla - Biggest Vanilla Overhaul Mod Discussion [CANCELED]

Started by SparkleArts on

Topic category: Mod showcase and discussion

Last seen on 20:29, 28. Mar 2024
Joined Feb 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
EVO: Vanilla - Biggest Vanilla Overhaul Mod Discussion [CANCELED]
Sun, 02/13/2022 - 12:01 (edited)

 

This Mod is officially canceled!

Due to malware that blocked all USB ports, I had to reset my PC and so many planned Minecraft mods that were in development were irrevocably deleted! On the one hand there was a mod in development that was based on a Minecraft Server.

However, it's not the end of EVO: Vanilla! I will completely redevelop the mod under a different name.

What is EVO: Vanilla?

Well, EVO: Vanilla is a Mod that completely overhaul the Vanilla experience. I want a Mod that feels like a Sequel for Minecraft but also a Mod that fits in the Vanilla Theme. Something like the Mod Quark that adds some Tweaks and some new Blocks that fits in the Vanilla Theme.

Below me are the Features that I planned to add.

In the brackets of the respective feature states whether it has been implemented or is still in development.

A List of Features that planned(Ideas will be included in this list)

  • Netherite Gear Upgradable to Starite Gear [Implemented]
  • Enchanting Table Overhaul [in development]
  • New ocean biomes similar to the biomes in Subnautica [in development]
    • Grassy Plateaus [in development]

    • Mushroom Forest [in development]

    • Underwater Islands [in development]

    • Grand Reef [in development]

    • Deep Grand Reef [in development]

    • Jellyshroom Cave [in development]

    • Inactive Lava Zone [in development]

    • Lost River [in development]

  • Alchemy Update [in development]

  • Underworld Dimension [in development]

  • Camping Update [in development]

  • Fishing Update [in development]

  • Fossils [in development]

  • Enchanted Golems [in development]

Let your ideas run wild!

You can send your ideas to GitLab!

Edited by SparkleArts on Sun, 02/13/2022 - 12:01
Last seen on 04:28, 26. Jan 2024
Joined Oct 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
oh yes I can't wait for Lost…
Thu, 10/21/2021 - 17:01

oh yes I can't wait for Lost River. Enchanted Golems mean like you can right click with sharpness 3 and looting 3? anyways My idea is: small dungeons, similar to the ocean structures but on land

Last seen on 20:29, 28. Mar 2024
Joined Feb 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
My Idea was to add a new…
Fri, 10/22/2021 - 06:34

My Idea was to add a new block that you can build Iron Golems. But this can be enchanted and if you use this enchanted Block to build a Iron Golem you get an enchanted Golem.

RexCerv do you mean similar to Ocean Structures like the Shipwrecks?

Last seen on 20:29, 28. Mar 2024
Joined Feb 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
RexCerv I can tell you the…
Fri, 10/22/2021 - 06:38

RexCerv I can tell you the Enchanting Table Overhaul will be great!

Last seen on 20:29, 28. Mar 2024
Joined Feb 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I also planned to add the…
Fri, 10/22/2021 - 06:40

I also planned to add the Subnautica biomes, which are very deep in the original game, i.e. several thousand meters deep. But they only come when 1.17.X support for MCreator is available.

Last seen on 04:28, 26. Jan 2024
Joined Oct 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
i mean underwater cities,…
Fri, 10/22/2021 - 16:28

i mean underwater cities, they are like little houses with chests and drowneds. also idk what you mean by enchanting overhaul. and are you able to enchant the block with sharpness for example, so the golem makes more damage? and if you plan adding some subnautica biomes, only from the first game or also Below Zero?  also idk if it's too late on development but can I help on the mod?

Last seen on 20:29, 28. Mar 2024
Joined Feb 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Yeah you can help me to make…
Sat, 10/23/2021 - 13:14

Yeah you can help me to make the mod. This is in a early state of development. I'm making currently the Enchanting able Overhaul System. I mean with Overhaul, that I replace the old Enchanting Mechanic with a new one, where you only enchant with books and you need enchanting Runes to enchant.

First of all I will add some Subnautica Biomes from the first game, maybe in the future I will add some biomes from Below Zero.

Underwater Cities are really nice! I will add these too, thanks for the idea, but can you make an Issue on Gitlab? On the first post I added an Gitlab Link with the Text "Gitlab". It's green highlighted.

With the enchanting Golems the only issue that I will have is the Texture and the Mobs. When someone build an Enchanted Golem with a Golem multiply Enchantments than I need to create for every Enchantment and every available Enchantment Combination an Texture and a Model...

Maybe I will change it to Elemental Golems.

Last seen on 04:28, 26. Jan 2024
Joined Oct 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
how can I help? also I will…
Sat, 10/23/2021 - 16:59

how can I help? also I will leave the suggestion on the gitlab. and the golem can't they use NBT Tags? same with the blocks

Last seen on 20:29, 28. Mar 2024
Joined Feb 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
RexCerv do you have Discord?…
Sat, 10/23/2021 - 17:35

RexCerv do you have Discord? msg me then on Discord: CuteKitsuneForever#6554