Started by
CZ7PRO
on
Topic category: Help with MCreator software
I was trying to make a procedure detect if I'm wearing a specific modded armor and run the procedure if I did, but it just says that there was a mod error. Help would be greatly appreciated.
P.S. Sorry for bad english
https://mcreator.net/comment/180899
Tie this procedure to a single or every armor piece.
Change the potions for the procedure you need to run.
That is what I tried but it didn't work
It's only for one armor piece
when I replace the armor piece with vanilla armor it works
My bad, I forgot to mention a very important detail (step #2). Let's say you want the procedure to be triggered with the helmet.
1- Add a procedure to Helmet Tick Event
2- ***Important*** Change Eveny trigger to [On Player Tick Update] Why? This is scanning if the helmet is being weared by entity.
if >> Get item armor slot (3) of [Event/target entity] = (select the custom helmet)
do >> Call procedure (select your procedure)
3- Leave yor procedure's Event trigger on default value [no additional trigger]
Now test it.
Just in case, for which version (MCreator/Minecraft) are you trying this?