How to make a mob burn in sunlight?

Started by MrMurderbasket on

Topic category: Help with MCreator software

Joined Feb 2021
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How to make a mob burn in sunlight?

Is there a way to make a mob burn under direct sunlight (like how a zombie or skeleton does)?

Joined Oct 2020
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on entity tick update if…
Wed, 01/05/2022 - 22:21

on entity tick update

if location at x y z can see the sky AND is day in the provided world

 do set event/target entity on fire for 5 seconds

Joined Feb 2021
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I tried that, and the mob…
Thu, 01/06/2022 - 00:23

I tried that, and the mob constantly is on fire when exposed to the sky, but only takes damage if it is day.

Joined Jan 2022
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Changes creature type to…
Thu, 01/06/2022 - 01:40

Changes creature type to undead in behavior.

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I did that from the start…
Thu, 01/06/2022 - 12:16

I did that from the start and it doesn't work.

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That's ok, I'm gonna just…
Thu, 01/06/2022 - 14:16

That's ok, I'm gonna just try to translate it. Thank you for your help!

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I couldn't translate it (yes…
Thu, 01/06/2022 - 17:50

I couldn't translate it (yes I know, how surprising) but I have figured something out. Thanks everyone for your help.

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but I uploaded the file for…
Thu, 01/06/2022 - 20:53

but I uploaded the file for you to download and import it into your project xd

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yes but I don't want to…
Thu, 01/06/2022 - 20:59

yes but I don't want to download a file from a random person on the internet

just to be safe

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I think that procedure only…
Thu, 03/24/2022 - 16:40

I think that procedure only works in the first day of your world, because the time is constantly increasing the next day wouldn't be from 0 to 18000 ticks, due to the time increasing obviously, and not resetting. I recommend anyone that reads this use the "Is day in the provided world" procedure block