(Resolved (Without Solution)) Problems with Immediate Source Entity in 2022.1

Started by Aeternis.Prime on Sun, 05/22/2022 - 12:43

Topic category: Help with MCreator software

Last seen on 19:49, 31. Jul 2022
Joined Mar 2022
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(Resolved (Without Solution)) Problems with Immediate Source Entity in 2022.1
Tue, 05/31/2022 - 15:46 (edited)

I have upgraded to MCreator 2022. All of my projectile elements that use the Immediate Source Entity block in their procedures are coming up as errors. The Gradle Console says that the issue is with the Immediate Source Entity. Is this a deprecated feature and, if so, is there something else I need to use to directly affect the bullet instead of the player that fired it?

I've already looked at the forums for answers, and there appear to be none (Unless I've missed something).

For reference, here is the error code:
[Directory Containing Personal Information]src\main\java\net\mcreator\[modname]\item\ACGrappleDraggerItem.java:153: error: cannot find symbol new AbstractMap.SimpleEntry<>("imediatesourceentity", imediatesourceentity))
^
symbol: variable imediatesourceentity
location: class net.mcreator.puzzlepieces.item.ACGrappleDraggerItem.ArrowCustomEntity

This repeats 12 times for 9 different elements that are all integral to the mod. 

Any help with this would be appreciated.

Edited by Aeternis.Prime on Tue, 05/31/2022 - 15:46
Last seen on 19:49, 31. Jul 2022
Joined Mar 2022
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The issue has been resolved,…
Tue, 05/31/2022 - 15:45

The issue has been resolved, as I cannot replicate it.