Update to Ranged Items

Started by thepepe809 on

Topic category: Feature requests and ideas for MCreator

Last seen on 02:07, 30. Jun 2022
Joined Jun 2022
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Update to Ranged Items
Thu, 06/30/2022 - 02:07 (edited)

For a long time i've been planning a gun mod, however in MCreator there isn't many settings for Ranged Items and i would like to suggest an update for it.

Some useful settings to Ranged Items could be:

-Customizable Recoil

-Customizable Fire Rate

-Burst Fire Mode (if possible)

-Aiming

-Reloading

-Keybinds for aiming, reloading and shooting

-A setting to enable limited ammo to be loaded in a gun (like magazines)

 

Sorry, i'm bad explaining

 

I really hope an update for Ranged Items gets launched sometime, i really want to do the mod but i'm very limited with the current settings, even only a few getting added could be enough.

Pls

 

(I wrote this at midnight, sorry if i wrote something cringe or something stupid)

Edited by thepepe809 on Thu, 06/30/2022 - 02:07
Last seen on 01:07, 18. Apr 2024
Joined Apr 2021
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So all of these can already…
Thu, 06/30/2022 - 03:45

So all of these can already be done with procedures:

Customizable Recoil - use of execute command procedure block to offset the players vertical look angle.
Customizable Fire Rate - use of item cooldown procedure block.
Burst Fire Mode - a series of shoot ranged item procedure blocks with an adjustable ticking variable.
Aiming - use of custom overlay elements and giving the player slowness to zoom the camera.
Reloading - hotswapping two similar items with one being active shootable and one being the reload state.
Keybinds - can be set up using a keybind element to trigger any procedure with the appropriate dependencies.
Limited ammo setting - included in what I have said about reloading.