entity falling

Started by TheKralGame on

Topic category: Help with modding (Java Edition)

Last seen on 11:15, 21. Mar 2022
Joined Feb 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
entity falling

How to make "if any entity falling and have a specific nbt tag give SLOW_FALLING effect"

Last seen on 18:33, 24. Jul 2023
Joined Dec 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I've been trying to figure…
Thu, 07/29/2021 - 20:30

I've been trying to figure out the same thing, I've only gotten it to work when a mob is hit personally when making a procedure when a mob falls..

Last seen on 12:02, 20. Mar 2024
Joined Jan 2022
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
You can do a procedure,…
Mon, 07/04/2022 - 14:42

You can do a procedure, change "no additional trigger" in top block to "entity falls", add an if do block with "is [event/target entity] tagged in entity tags as [<your mod id>:<entity name>] as the condition and then make the body of the if do as add slow falling

sorry for poor explanation