Started by
Averagemcreato…
on
Topic category: Help with Minecraft modding (Java Edition)
I am making a boss for a mod that has two attacks, and both are ranged attacks, one of them is a regular ranged attack, and the other is a slower attack that only fires every ten seconds. how do I make that without adding another entity?
use tick updates. and instead of waiting ticks just make it tick once in 200 game ticks..
ok, but how do I make the entity target and aim at the player before making it fire?
also it needs to use the secondary attack only when there's a player who can be targeted