Started by
UC101
on
Topic category: Troubleshooting, bugs, and solutions
It is my understanding that the world tick is supposed to occur 20 times per second,
I have noticed that it seems to be updating much faster than that, which is causing issues with timing in my mod.
For example, I would expect this procedure to say "Tick" into the chat once per second, however it ends up printing "Tick" many times per second.
it still does this
Hello! I am also experiencing this issue in version 2022.2. Thank you for making a post about it!
So this is because those tick values don't correspond to 1/20 seconds. It does run much, much faster than that, I don't know the exact value, it is not the same as in game redstone ticks. To sum it up simply though, it is like a "code tick". Otherwise, it would take too long to enact code to the player if those ticks corresponded to 1/20 seconds.