Started by
Puffinzze2
on
Topic category: Advanced modding
I use Mr Crayfish Model Creator to create custom block models, and when I open up Minecraft the model works, but the textures that I assigned in the model Creator don't show up. MCreator does ask me to select three textures but whenever I put the textures in them the entire model is on of those textures. I use two textures for my custom model, and it only shows one of them, only if I put them in the boxes that MCreator shows me. If I leave the boxes blank it shows up as a missing texture in Minecraft. Can anyone help please. If you need anymore information let me know, Thanks in Advance.
This is a bug
There is a tutorial from KillerUnicorns I think to bypass it.
@#2 Can you give us a link?
Now I have not used custom models for blocks but here us a link: It has two parts to it
https://www.youtube.com/watch?v=63pcFZ8x_Yo
What I did to get around this was simply combine the multiple textures into a single texture. For example: let's say I'm making a chair with wooden legs and a redcloth seat. I would need two textures, one red cloth, and one wood. I would take the two 16x16 textures and combine them on a 32x32 texture. Mr. Crayfish's Model maker doesn't like anything but a 16x16 texture, so I make a dummy 16x16 which has the base colors im using. After creating the model, I add the dummy texture, to set the UV coordinates, then when I import the model into MCreator, I use the 32x32 texture, which gives better detail to my model, while still keeping it at 1 texture.
I can get it to run but idk how to make a texture for it. It works with a solid texture, but I need to figure out how to make a texture that will fit the mesh perfectly.
Use this tutorial, this should show you how to make the texture and how to apply it too the model.
https://www.youtube.com/watch?v=PmbfxBqJi-U