Carnage Enchantments Ideas and Feedback

Started by 1nTheKraft on

Topic category: Mod design feedback

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Carnage Enchantments Ideas and Feedback
Mon, 10/31/2022 - 20:15 (edited)

I'm making an enchantment mod, and I want to implement ideas from the community, so ideas would be appreciated! If a suggestion is to overpowered, it will not be added.

Edited by 1nTheKraft on Mon, 10/31/2022 - 20:15
Last seen on 00:08, 19. Nov 2022
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A multishot variant for the…
Tue, 10/11/2022 - 14:31

A multishot variant for the bow would be nice to see. Instead of firing 2 other arrows horizontally, it would fire them vertically, or semi-vertically.

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That would be cool! I'll try…
Tue, 10/11/2022 - 15:02

That would be cool! I'll try to fit that into the next update.

Last seen on 21:40, 28. Mar 2024
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I actually do have a few…
Tue, 10/11/2022 - 17:55

I actually do have a few enchantment ideas that I've made myself you could use as examples.

Straining: could be for water or lava. makes the lava/water below the player get removed, so you can easily remove lava and water sources.

Slimed: makes it so when you hit the ground, you do a short bounce, similar to the effect that happens when you hit a bed from a height. 

Void Saving: makes it so falling in the void pushes you back up, saving you, and could give a boost if you use an eleytra.

Totem Replacement: replaces ur offhand instantly with a totem if you have one in your inventory. Good for pvp combat.

Sneaky: shifting makes you become invisible/mobs cant target you.

Overseeing: nearest entity in a radius gets the glowing effect, and you get a message saying its exact coordinates.

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Thank you for the feedback!…
Tue, 10/11/2022 - 18:31

Thank you for the feedback! These will get added in future updates!

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glad to help!
Tue, 10/11/2022 - 22:51

glad to help!