Range item events

Started by U.S.S.DEFIANT on

Topic category: Feature requests and ideas for MCreator

Last seen on 05:26, 25. Mar 2024
Joined Dec 2013
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Range item events

I found a problem with range items. In items mod element there are a lot of triggers, like "when item is crafted/smelted", "inventory tick" and the others. I need the same events in range item element (exept the special events like "on using item" (becouse using range item is firing)). 

Last seen on 15:21, 16. Oct 2023
Joined Oct 2021
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Well, ranged item is still…
Tue, 11/15/2022 - 15:30

Well, ranged item is still an item (ranged item extends/inherits from item), so item procedures and triggers should work with ranged items.