Able for JAR File Importation

Started by -MePix- on

Topic category: Feature requests and ideas for MCreator

Last seen on 05:27, 17. Sep 2023
Joined Nov 2022
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Able for JAR File Importation

----- Able for JAR File Importation -----

So many people have made a mod and they might have uninstalled MCreator and there workspace file wasn't saved or it is corrupted. This feature would greatly improve MCreator usage because we might only have the JAR File, The way it would work is it would check for a special MCreator Token, then if there is one, it would de-compile the JAR File into a workspace. 

I do not know if this will work or not but this is just an idea. This would also add Remix capabilities, We could add stuff to other peoples mods and share it while also giving credit to the original owner. 

This would also have an Author Token and it would know if/who remixed it and it would force it to say who the original mod was by.

 

So this is my idea. I do hope it would be added. Thank you for taking your time for reading this.

--- -MePix- ---

It is simply not possible to…
Sat, 11/26/2022 - 19:07

It is simply not possible to convert compiled JAR back into workspace assembly.

It would be like trying to convert bread back to flour

Last seen on 21:12, 14. Jul 2023
Joined Jan 2018
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As Klemen said, it's…
Sat, 11/26/2022 - 19:57

As Klemen said, it's impossible to convert a compiled mod JAR back into a workspace, or into almost any code for that matter. Mod files are obfuscated when they are compiled which means much of the code is stripped down to an almost unreadable format, and there's no way to undo this.

Last seen on 05:27, 17. Sep 2023
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Thank you
Sat, 11/26/2022 - 21:57

Thank you