Mcreator helmet model rendering too low, made with blockbench

Started by celsiusqc on

Topic category: Help with MCreator software

Joined May 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Mcreator helmet model rendering too low, made with blockbench

https://i.imgur.com/vJUrBxj.png

 

as you can see, the helmet is rendering too low for some reason on entities.

How can i fix? Blockbench states this is a mcreator issue and not blockbench issue.

Here are pictures of my setup for the helmet

 

https://i.imgur.com/NNdMZL2.png

https://i.imgur.com/qIN2YGO.png

Joined May 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Furthermore, just found out…
Wed, 12/14/2022 - 05:55

Furthermore, just found out it gets fixed when my skin is "steve" instead of "slim".
https://i.imgur.com/ucNicIN.png

 

This means mcreator armor piece isnt re-adjusting for different entity sizes.

How can we fix?

Joined May 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
https://i.imgur.com/aXZbAgO…
Wed, 12/14/2022 - 05:58

https://i.imgur.com/aXZbAgO.png
^^ modded entity with the helmet made by mcreator

 

https://i.imgur.com/102NmqC.png

same model, but from mod galosphere, which the creator gave me his blockbench model for.

All i did was change the color texture, so MCreator is doing something wrong?