Started by
no-one_
on
Topic category: Advanced modding
I need an entity with the projectile triggers, but I don't want to fill my mod with ranged items that aren't supposed to be there, I know I can take them out of the creative tab, but I think that would look very strange in a mod like JEI and in many other situations, so how do I create just the projectile? like, remove the part of the code that creates the ranged item or something like that
(I had already made a similar post on common moding, but as I imagine it involves custom code and I didn't have any useful answers there, I thought I'd better post it here)
You could probably lock the code and delete the section devoted to the ranged item. (Might result in compilation errors though.) You could also make a custom entity for your projectile instead, (though this would probably be more difficult). Or, you could try making the projectile/ranged item, locking the sections devoted to the projectile, and copying them into a custom mod element. Usually, I just make it so the Ranged item doesn't appear in the creative inventory, but this probably won't work for JEI.