Started by
MaxIfHeWasinMi…
on
Topic category: Troubleshooting, bugs, and solutions
I am working on a mod to improve the in-game food system, like say adding new foods and crops that give special buffs when eaten.
The problem is that no matter what I try doing my grape plant will not drop items! I will attach a screenshot below of the code, it can reverse stages but will not drop items for the life of it.
Any help or advice on how to fix my issue is greatly appreciated. Do note that the plant I am harvesting IS solid and has glass pane collisions.
I've tried: turning de-spawn on, setting the drop coordinates to just x y z, without the sound block, with loot tables, without random drops, and with changing the symbols on the randomizer.
Try enabling 'Tick randomly' in your block's 'Advanced properties'
Or setting 'tick rate' manualy
Also, what trigger does your block use? I think you need 'Update tick' trigger
I think you need setting 'tick rate' manualy.
https://mcreator.net/forum/95788/why-does-powder-snow-bucket-type-proce…dino game
thanks for the help, its working properly now ;)