Started by
Dartrix
on
Topic category: Help with Minecraft modding (Java Edition)
So i'm making a mod which has a gladiator armor (i'm making the helmet for now) and the problem is that i put all of the pivot points of my 3d model on 0, 24, 0; yet the helmet appears at the shoes for some reason?
Again, i have all the pivot points set to 0, 24, 0 and the front of the helmet facing to North, yet i don't know what causes this.
I think is beacuse in the armor configuration, in the advanced helmet settings,
i think you have:
Model: suported JAVA [Your model] : boot
and there must be:
Model: suported JAVA [Your model] : Casco