Started by
turbinalmist
on
Topic category: Help with Minecraft modding (Java Edition)
So I am making a mod that has fairies. I have an animation attached to the wings that lets it flap but the animation starts like 90 degree angle then goes behind it when I want it to start at a different rotation? (I'll make a diagram at the bottom to better show what I am trying to explain) Is there a way to make the animation start at a different rotation and if there is, how do I do it?
Diagram (top down) where it starts:
--- * ---
Diagram (top down) of where I want it to start:
/ * \
(wasnt easy to get it at a 45 degree angle but a 45 degree angle is what I am trying to achieve)
Did you make a custom model? if so did you use a programme called BlockBench? If so you would need to change the pivot point of the wings.
maybe this would help
https://www.blockbench.net/wiki/guides/blockbench-overview-tips/
(it talks about pivot points about half way down the page)