Started by
coolguy11110101338
on
Topic category: Help with Minecraft modding (Java Edition)
I'm trying to make a boss that has health over the limit of 1024. How would i go about doing this? I heard you can use the AttributeFix mod, but how would i set it up? (Im using 1.21.1 neoforge 2025.1)
I would either give the boss the health boost effect and instant health or spawn another boss every time 1 dies until the player has taken out the total health pool you want
do you know how i could use the attribute fix mod?
no sorry
lock your entity, go to the "max health" attribute at the most bottom and set the number to your desired health, then add the attribute fix mod to your dependencies and your entity would have your desired health (doesnt work in mcreator play test)
thanks :)