OBJ model rendering with proper shape but is purple instead of it's texture

Started by LotusDragon on

Topic category: Troubleshooting, bugs, and solutions

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OBJ model rendering with proper shape but is purple instead of it's texture
Sat, 05/27/2023 - 00:58 (edited)

I'm trying to make a custom block and texture, however when test run the project the placed block is completely purple even though its the right shape.

The texture i'm using was made in blockbench alongside the model, I used per-face UV and X32 pixel density because some of the pieces were smaller than 1 pixel but needed more detail.

i'm using mccreator 2023.1.


 

Edited by LotusDragon on Sat, 05/27/2023 - 00:58
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I forgot to mention that the…
Sat, 05/27/2023 - 00:54

I forgot to mention that the texture is 256 X 256 pixels, so a 1:1 ratio, the model name is all lowercase a-z, and i checked the obj file in notepad++ and none of the vt coordinates are above 1 or below 0. I'm not sure what the problem is.

Joined Apr 2023
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did you set the texture…
Wed, 06/14/2023 - 18:53

did you set the texture files when you added the model or are you trying to add them in the block/item creating tab?