Topic category: Troubleshooting, bugs, and solutions
MCreator 2025.3 (1.21.8 Neoforge)
Hello, I really need some help.
When I load into a world, it works perfectly fine for a few seconds, before completely freezing at a frame.
Now, one would THINK that it would crash, or fix itself momentarily. This is not the case.
Turns out, the game only stopped VISUALLY, meaning that I was completely stuck at a single frame, but I was still able interact with the world and the game itself. I was still able to mine blocks and click on some buttons in the pause menu, all while simultaneously STILL being stuck at the single frame, the pause menu wouldn't even show itself.
I tried this using NO mod elements WHATSOEVER, and yet it STILL did the EXACT same thing. Which proves that it's not my mod that's the problem, it's whatever is lurking in the MCreator instance that is causing this issue.
Please, is there ANY way I could fix this? Thank you.
EDIT: I was trying to find anything interesting in the console, and it turns out that the instance is working again? I'm still confused, as I didn't really do anything, so please, still tell me how I might fix this or at least tell me how I could prevent this issue, since I feel like it's going to come back.
EDIT 2: Just as I expected, right when I was trying to test my stuff out without worrying about the issue, it came crawling back, please tell me how I can fix this issue. Sometimes it works, sometimes it doesn't. At this point, most of the time it doesn't work. Look, you get the point, it's unpredictable, and whenever I try looking deeper into the issue it magically starts working again.
Please provide link to pastebin with console tab contents when hang happens
Most of the time I've tried to look for the problem, it just conveniently works again. BUT, I have managed to catch it (not before not letting me use my mouse at all to switch to the console of course), I'm sure there must be something I need to fix as stated by whatever the console is saying.
https://pastebin.com/BDBHtLYU
I even uninstalled the MCreator folder, I cleared the ENTIRE cache folder, and it would STILL not work.
Your linked log is partial and of no help
That sucks. I was hoping I could find the solution. Anyways, I caught my instance doing the same thing, so this time I pasted most of the log, and it SHOULD provide SOME clue.
https://pastebin.com/9LrNkWjZ
Otherwise, I have no idea what the hell is going on.
Would it be possible to provide whole console contents?
I thought my previous reply would've already provided as much of the console as needed.
We need full log. If you know exactly what parts of log are needed, there is also a high chance you don't need assistance in such case :D
Alright, here is the full log.
https://pastebin.com/pS9SabdV
Surely there's something that can be found to get rid of the issue.
The only clue I might have is the "Resizing Dynamic Transforms" thing that appears in the console log right after I joined (which is also the same time where the screen freezes.
[18:23:26] [Render thread/INFO] [minecraft/DynamicUniformStorage]: Resizing Dynamic Transforms UBO, capacity limit of 2 reached during a single frame. New capacity will be 4.[18:23:26] [Render thread/INFO] [minecraft/DynamicUniformStorage]: Resizing Dynamic Transforms UBO, capacity limit of 4 reached during a single frame. New capacity will be 8.[18:23:26] [Render thread/INFO] [minecraft/DynamicUniformStorage]: Resizing Dynamic Transforms UBO, capacity limit of 8 reached during a single frame. New capacity will be 16.[18:23:26] [Render thread/INFO] [minecraft/DynamicUniformStorage]: Resizing Dynamic Transforms UBO, capacity limit of 16 reached during a single frame. New capacity will be 32.[18:23:26] [Render thread/INFO] [minecraft/DynamicUniformStorage]: Resizing Dynamic Transforms UBO, capacity limit of 32 reached during a single frame. New capacity will be 64.[18:23:27] [Render thread/INFO] [minecraft/DynamicUniformStorage]: Resizing Dynamic Transforms UBO, capacity limit of 64 reached during a single frame. New capacity will be 128.[18:23:28] [Render thread/INFO] [minecraft/DynamicUniformStorage]: Resizing Dynamic Transforms UBO, capacity limit of 128 reached during a single frame. New capacity will be 256.Surely that's the answer, and if so, how can I fix it?