Started by
DanilkaD
on
Topic category: Help with Minecraft modding (Java Edition)
Hi! I'm currently working on a 1.16 port for 1.15.2, and I'm currently working on smithing. The problem is, that I can't make a procedure if an item is placed in a slot, but if I try doing "When slot's contents change", it doesn't work correctly. It makes a Netherite Sword only if I place the diamond sword in slot 0, then remove it from the slot. Is there a way to fix it? I'm using MCreator 2020.4
Right now the workaround used is to check the input slot on tick and set output slot to output. I am working on a fix
Thanks Klemen, but I'm wondering - is it possible to bind GUI to a vanilla block?
No, it would require rewrite of said vanilla block, likely with coremod or mixin
Hmm .. I have a similar problem .. but I need to change the productivity of the block depending on the slot. Like acceleration modules.. And since it's +5 manufacturing speed.. in a tick it's a very bad idea