How to force block tick update procedure for a naturally generated block?

Started by zarizer on

Topic category: Help with Minecraft modding (Java Edition)

Joined May 2022
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
How to force block tick update procedure for a naturally generated block?

When block generates naturally it doesn't run ANY of procedures. How can I fix it?

 

Joined Mar 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Hello!If it's a custom block…
Tue, 08/01/2023 - 19:58

Hello!
If it's a custom block, you can enable Tick randomly in Advanced properties, and make the procedure you want run on Update tick.

Hope this helps!

Joined May 2022
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Thanks a lot! It actually…
Tue, 08/01/2023 - 20:09

Thanks a lot! It actually works finally!!! (was spending 3 days to find that ticks need to be random).

Thats already cool enogh but do you know how to make those blocks not randomly ticking?

 

Joined Mar 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
The only other method I can…
Tue, 08/01/2023 - 20:15

The only other method I can think of, which is way more complicated, is using an on player tick update procedure that scans the area around the player in a certain radius and updates all the blocks in an interval of your choosing.

Joined May 2022
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
that's not variant I can use…
Tue, 08/01/2023 - 20:19

that's not variant I can use in my situation but thank you