Started by
sillypantscoder
on
Topic category: Troubleshooting, bugs, and solutions
I want to make a dimension that has completely flat terrain. How can I do this?
I think I could do it by adding a procedure that runs whenever a new chunk generates and replaces everything with stone and air. But it seems like there should be a better way to do this.
If this is the only option, can someone provide me some example code?
Edit: It looks like there is no way to register a procedure to be run when a chunk generates... Is there any alternatives?
Edited by sillypantscoder on Fri, 06/02/2023 - 03:35
Hey man, just found out how to do it (at least it worked for me). you need to put the "fluid block" when you are making the dimension to be the same as the main block of the dimension. It should generate a flat dimension. Hope it works for you too
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