Large structures are cut off

Started by JayStarPlays on

Topic category: Help with modding (Java Edition)

Last seen on 20:54, 16. Jul 2023
Joined Jul 2019
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Large structures are cut off

I am trying to have a large structure generate, but parts of it are always cut off by the edges of the chunk. 

I've tried having a smaller structure generate and then place the structure I want in place of it, but from what I've seen in the game and on the forums, the "on structure instance generated" procedure simply doesn't work.

Are there any other ways I could work around this?

Last seen on 00:07, 8. Apr 2024
Joined Nov 2022
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You can create a block that…
Sun, 07/02/2023 - 01:31

You can create a block that tries to generate your structure on itself every tick by setting that as its tick procedure and setting the tick rate to 1.

Then, set "on structure instance generated" to that one procedure block "schedule update tick in [1] tick at X Y Z."

This has worked for me.

Last seen on 00:07, 8. Apr 2024
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To clarify, you would…
Sun, 07/02/2023 - 01:32

To clarify, you would generate that one sole block as your structure, and the "schedule update tick" thing would ensure it updates, as normally blocks generated as part of structures do not update.

Last seen on 20:54, 16. Jul 2023
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Hey that seems to have…
Sun, 07/02/2023 - 05:23

Hey that seems to have worked, thanks!

Last seen on 07:19, 1. Aug 2024
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Have you done through the…
Sun, 07/02/2023 - 07:09

Have you done through the procedure? If yes, can you please show it?

Last seen on 18:14, 18. Sep 2024
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I found a solution to this…
Wed, 08/16/2023 - 01:07

I found a solution to this problem and recorded a video about it (include English subtitles) https://youtu.be/d0gE6LpZl1Q