How do I import a mod that I did not create, and update it to a different version of the game?

Started by Importo on

Topic category: Troubleshooting, bugs, and solutions

Last seen on 23:35, 9. Jan 2023
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How do I import a mod that I did not create, and update it to a different version of the game?

I was looking for a mod that makes it so that minecarts do not break when they turn corners, as they do. The closest thing I have found is this mod which uses a small portion of Railcraft's code. It uses string to couple carts together. However, it is on 1.12.2, but I have found that they have posted some of the source code online in a zip. I have already tried importing it into Mcreator, but it says that it isn't a valid workspace. How am I supposed to go about this?

Last seen on 05:16, 14. Sep 2024
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if you are trying to import…
Sat, 12/17/2022 - 22:40

if you are trying to import the zip as a workspace then that would be why because a mods source code is different than a mcreator wokspace zip file.

Last seen on 23:35, 9. Jan 2023
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Well that helps a bit, but…
Mon, 12/19/2022 - 15:50

Well that helps a bit, but would there still be anyway to turn this into something I can edit or work with?

No, you can't turn source…
Fri, 06/16/2023 - 15:37

No, you can't turn source code into the MCreator workspace.

You usually also can't just take someone else's work and just work on it until the license allows it

Last seen on 22:19, 16. Dec 2023
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Aw I was hoping there was a…
Thu, 08/17/2023 - 21:35

Aw I was hoping there was a way for my computer got corrupted so I lost all my work on my mod but all I have left was the zip file from sharing it with a friend.